june 7th, 2003

Originally intended for the CAW project, I decided to release these trees prior to the release of CAW as there's no telling how long it's release may take still. As this pack contains too many new tree shapes it would be better to give others the possibillities to use them for new purposes because I truely believe this package in combination with my not yet released Euro Trees will set a new standard where it comes to graphics within the game. All files have been remapped to take fullest advantage of the available space on the PCX and new 3DZ's have been programmed (allthough not all r/s problems were solved, but I may still get to that later). Standard PCX files were used but resolution is as good as my UHR tropic pack. These files are compattible on all machines without any limmitations. Much thought was spend on the mapping of the 3DZ's and creating new trees will be a lot easier then it was thusfar as pictures or photagraphs can simply be copied onto a PCX, rotated and if the proper 3DZ is choosen only no or minor adjustments are needed to display the shapes properly. A set of default shapes using the same technique and witout R/S problems may be released later, they're all finnished but do to my unorganised filesystem it will take some time till I have put all in their proper spot so it can be used online without problems or without flying into invisible objects. I sure hope that you guys like them as an enormous ammount of work was involved in creating them. A cloudset is also included so a simple tick in OAW will create a ready environment suitable for most tropical worlds. 

The package is in an OAW ready folder and 
to install in OAW simply extract into your OAW folder
to install in EAW:
extract to a temporary folder and copy all the files in the folder G PacNature into your EAW directory

VonBeerhofen