Bf 109 E-4 for Emil's "Battle of Britain" addon in the 109G slot

Flown by Leutnant Marx, Erprobungsgruppe 210, 3 Staffel, France, during The Battle of Britain, August of 1940.

Leutnant Marx was shot down on the 15th of August, 1940.

"During the period of the Battle of Britain the Bf 109's of 3./Erpro.210 carried fighter style numerals and not the S9 unit code. They were E-4 models and would have been finished in an upper camo of 02/71 with varying degrees of mottling on the sides of the fuselage and fin".
                                                                              Dave Wadman

This release includes Andy's new SG250 bomb (ORD06.3DZ & BOMBSG.TPC).

Here are the files that I've modified from the original Mr. Johnson release/Claudio's new nose-shape update.

These are:
3DZ FILES
P109EA.3DZ -- fixed some Normals and rendering for left wing and added extra detail
P109EB.3DZ -- fixed  some Normals and rendering for right wing and added extra detail
P109EC.3DZ -- New Hi-Res external cockpit mapped to P109ETEX.PCX
P109EF.3DZ -- Corrected some of the mapping on the RHS of the nose and moved the location of the hardpoint (still some minor RS bugs)
P109EH.3DZ -- Shadow file mapped to P109ETES.PCX
P109EL.3DZ -- Torn-off left wing mapped to P109ETES.PCX
P109EM.3DZ -- New mid-distance view mapped to P109ETES.PCX
P109ER.3DZ -- Torn-off right wing mapped to P109ETES.PCX
P109ES.3DZ -- New long-distance view mapped to P109ETES.PCX
P109EU.3DZ -- New virtual wing view mapped to P109EU.PCX
P109EP.3DZ -- New Hi-Res blunt spinner tip mapping to P109ETEX.PCX

PCX FILES
P109ETEX.PCX -- New file with textrues fo Hi-Res "round framed" E-3 canopy and a variety of textures to allow for different coloured spinners
P109ETRA.PCX -- Corresponding transparency file for *TEX.PCX above
P109ETES.PCX -- Texture file for mid- and long-distance views, plus torn-off wings (from Julio Juniquera)
P109EU.PCX -- Texture file for virtual wing view matching the RLM 65-71-02 scheme of the skin
P109EA to G -- Texture files for aircraft skin

This download also includes my Hi-Res virtual cockpit, modified for better delection shooting in response to requests form the online community. To have this work in Emil's BoB, I've included the renamed 2-D cockpit file.

Of course, nothing in EAW is ever a solo effort, so I'd like to acknowledge the following people:

--LLv34_Doc provided valuable reference material for the new gunsights

--Vonbeerhofen provided new Hi-Res reticules (two versions are provided: these and traditional lo-res ones, so the choice is yours)

--Julio Juniqueira provided the mid-distance view texture

--The sharpened instruments are from Angeleyes 666th

--Alessandro Borges provided 3DZ!Studio and Paulo Morais the Converter utility; without these none of this would be possible.

To install, remove the original PP47D* files from the folder containing the EAW EXE then simply drop these new files into the folder (renaming any alternate gunsight sprites -- *Gunsight.SPT). In order to keep the Zip archives down to a reasonable size, no PCX files are provided. These are easily converted from the TPC files using gpmTpc2Pcx.exe.

Thats it!

Steve T
