This aircraft was flown by "Hllenhund Staffel" 9./JG26 "Schlageter" from Caffiers during August 1940

Here are the files that I've modified from the original Mr. Johnson release/Claudio's new nose-shape update.

These are:
3DZ FILES
P109EA.3DZ -- fixed some Normals and rendering for left wing and added extra detail, removed cannon
P109EB.3DZ -- fixed  some Normals and rendering for right wing and added extra detail, removed cannon
P109EC.3DZ -- New Hi-Res external cockpit mapped to P109ETEX.PCX
P109EF.3DZ -- Corrected some of the mapping on the RHS of the nose 
P109EH.3DZ -- Shadow file mapped to P109ETES.PCX
P109EL.3DZ -- Torn-off left wing mapped to P109ETES.PCX
P109EM.3DZ -- New mid-distance view mapped to P109ETES.PCX
P109ER.3DZ -- Torn-off right wing mapped to P109ETES.PCX
P109ES.3DZ -- New long-distance view mapped to P109ETES.PCX
P109EU.3DZ -- New virtual wing view mapped to P109EU.PCX minus cannon
P109EP.3DZ -- New Hi-Res blunt spinner tip mapping to P109ETEX.PCX

PCX FILES
P109ETEX.PCX -- New file with textrues fo Hi-Res "round framed" E-3 canopy and a variety of textures to allow for different coloured spinners
P109ETRA.PCX -- Corresponding transparency file for *TEX.PCX above
P109ETES.PCX -- Texture file for mid- and long-distance views, plus torn-off wings (from Julio Juniquera)
P109EU.PCX -- Texture file for virtual wing view matching the RLM 65-71-02 scheme of the skin
P109EA to G -- Texture files for aircraft skin

This download also includes my Hi-Res virtual cockpit, modified for better delection shooting in response to requests form the online community.

Of course, nothing in EAW is ever a solo effort, so I'd like to acknowledge the following people:

--LLv34_Doc provided valuable reference material for the new gunsights

--Julio Juniquera provided the mid-distance view texture

--Vonbeerhofen provided new Hi-Res reticules (two versions are provided: these and traditional lo-res ones, so the choice is yours)

--The sharpened instruments are from Angeleyes 666th

--Alessandro Borges provided 3DZ!Studio and Paulo Morais the Converter utility; without these none of this would be possible.

To install, simply drop the files into the folder containing the EAW EXE (renaming any alternate gunsight sprites -- *Gunsight.SPT). In order to keep the Zip archives down to a reasonable size, no PCX files are provided. These are easily converted from the TPC files using gpmTpc2Pcx.exe.

Thats it!

Steve T

May, 2003