Henschel Hs 123 A-1 of 4.(S)/LG 2 
==================================
for EAW / Bf 109 G - Slot V3.01 (17.06.2002)
--------------------------------------------

This is an authentic skin and 3dz for the Henschel Hs 123 A-1 scout and Close Air Support plane for European Air War. 
I completely reworked the old 3dz by Woolfman, Redeyes, Steve T and me as good as I could. I used a technical drawing of the plane so most proportions and distances should be accurate now. :)
There are still some rendering sequence problems, but I have not enough knowledge to solve these, maybe sometime in the future. 
Further more I updated my old skin to fit to the new 3dz.

This package also includes Steve T's brilliant cockpit, a profile for this plane, 'Knegels' new flt file with adjusted flightcharacteristics and some screenies.

The skin can be used for my Poland '39 campaign and (as far as I know) for the Attack in the West campaign without losing historical accuracy, maybe even for later Barbarossa campaigns.
I hope you like it. :)

If you are interested in the history of this plane type have a look here:

http://www.wwiitechpubs.com/hangar/ac-deutschland/ac-de-ga-henschel-hs-123/ac-de-ga-henschel-hs-123-br.html


Installation:
=============

First select the Hs 123 with ECA Panel (Bf 109G slot).
Then copy all included files not beginning with '_' to your EAW directory. 
Run the game, choose the Bf 109G in single mission and enjoy. :)

To install the appropriate gunsight rename the included _GUNSIGHT.SPT to GUNSIGHT.SPT and copy it to your EAW directory too. But this will change the gunsights of all EAW aircraft.

If you want to update the plane in my Poland campaign, just copy the files to your EAW directory. Do NOT use ECA Panel in this case. 


History of this model
=====================

original model by Woolfman
??/2001 first version of this skin by me
11/2001 first little update to skin and 3dz by me
??/2001 another small update to 3dz by RedEyes
04/2002 major update by Steve T (3dz and skin)
06/2002 completely new 3dz by me (this version)

Thanks go to all people beeing involved in this project (see above), all who gave advice at SimHQ and of course to Alessandro Borges who gave us the 3dz Studio. Without his program this work would not be possible.

Enjoy!
Andy.


