15th June 2003.

15th June 2003.

U.3dz file resizer, and how to make custom wing views.

I made this little tool to help others make custom wing views for single seat fighters only. To make the basic file follow the instructions below.

step 1.

Take the F 3dz of the plane you want to make wing views for and convert it to text, and delete all the elements except the upper wing elements by adding 255 at the beginning of each line.

E036= 255   5   3  50 205 169  65 212 170  51 205 171   0  82 255
E037= 255   5   3  50 205 169  64 251 161  65 212 170   0  82 255
E038= 148   0   5   4  45 238  49  34 238  90  69  48  90  67  48  51   0 220 255
E039= 148   0   5   3  45 238  49  67  48  51   9 238  33   0 219 255
E040= 149   0   5   3  66  48  45   9 238  33  67  48  51   0 219 255
E041= 149   0   5   3   9 238  21  66  48   5  31 238  28   0  83 255
E042= 149   0   5   3  32 238 132  69  48  90  34 238  90   0 219 255
E043= 255 151   1   5   3  32 238 132  34 238  90  46 245 138   0 219 255
E044= 255 152   1   5   3  35 243  90  46 245 138  34 238  90   0 219 255
E045= 255 145   1   5   3  46  10 100  33  16 155  32  16 105   0  83 255

Cange the headder text pointer from TEXTURE=PXXXXTEX.PCX to TEXTURE=PXXXXUEX.PCX

;D:\EAWPRO~1\P190AB.TXT text file. This is a text version of a 3DZ file
; Error checking was NOT performed. Be careful when modifying this file
; There are 6 sectors : HEADER , INSERT, NORMAL, SEQUENCE, POINTS and ELEMENTS
; The  [END] statement indicates the end of a sector
; The  [EOF] statement indicates the end ofthe file
; Comments starts with ;
; 
[HEADER]
INI=159
TEXTURE=PXXXXTEX.PCX
PARTS=4
POINTS=235
ELEMENTS=239
; place here the preview bitmap file's name. Useful to 3dz library
PREVIEW=
[END]

To: 

;D:\EAWPRO~1\P190AB.TXT text file. This is a text version of a 3DZ file
; Error checking was NOT performed. Be careful when modifying this file
; There are 6 sectors : HEADER , INSERT, NORMAL, SEQUENCE, POINTS and ELEMENTS
; The  [END] statement indicates the end of a sector
; The  [EOF] statement indicates the end ofthe file
; Comments starts with ;
; 
[HEADER]
INI=159
TEXTURE=PXXXXUEX.PCX
PARTS=4
POINTS=235
ELEMENTS=239
; place here the preview bitmap file's name. Useful to 3dz library
PREVIEW=
[END]



Step 2.

Map the new wings to a new PCX file, PXXXXUEX.PCX or what ever you want to call it, normally this will not be more than 20 elements. 

If you don't want to remap the file you can also use the original TEX file and mapping buy simply renaming the file. this will produce a slightly lower res wing view than is you remap to the maximum size of a HR wing view. 

Step 3.

Use the 3dz resizing tool in this zip.

Step 4.

Using 3dz studio, option 3, move the wings down to a suitable position, as viewed from the cockpit. I found between -60 to -70 points looks best. 

And your done.  

To use simply unzip into a folder, place your new wing view file ( PXXXXU.3DZ ), converted from an F.3dz, and click on the batch file, and your done!

Thanks to Paulo Morais, who made the original DOS program.

Over and out!

Col. Gibbon.



