High Resolution P-51B/C v1.0
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This represents the P51B mount of Lt. Francis Horne, "Snoot's Sniper", 352FG, 328FS, during the summer of 1944. His machine's nickname was misspelled as it was suppose to be Snoot's Snipper. S/Sgt. Art Snyder was the crew chief and also doubled as the 328FS barber. Note the barber pole on the righthand side. This Mustang was long lived, accumulating over 300 hours of combat and was still at Bodney come VE Day. Lt. Horne is credited with 5.5 air to air victories and 1 on the ground.
 
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Note: Due to the increasing number of files required, in order to minimize the download size, the pcx files are not included. However, do not fear, the zip file contains a batch file, P51BHRTPC-PCX, for converting tpc to pcx for those who want to try their hand at skinning. Simply place this file in your folder containing the tpc files and execute. This batch file is courtesy of John "Chompy" Masters who also created the 3d model. Much thanks to you John!


USE.
Simply extract all the files into your EAW folder, or install into your skin manager program as it's instructions reccomend. To uninstall, just delete the files listed below.

The new High res 3dz set for the P-51 B is based on the same 3dz's from the P-51 D, with a few changes to get the look right, and incorporate the Malcolm hood sliding canopy.  The cockpit 3dz's have also been altered to add a few changes I thought neccessary -
1.  Wide view armour added
2.  Bars removed to match Malcolm hood view,
3.  "Deflection" type gunsight/instrument panel
4.  High res wingview added.

The new 'Damaged Torn Off Wings' (TOW) and 'roughly torn off' wing stub have been added to the aircraft to give more realistic looking damgage FX.

The only changes to the main file set (when compared to the D's files) are the inclusion of separate TOW damage PCX's.  The Complete file list and their uses are as follows-

PP51bA.3dz = 3dz file for the Left rear fuselage and tail
Pp51bB.3dz = 3dz file for the Right rear fuselage and tail.
Pp51bC.3dz = 3dz file for the Cockpit area.
Pp51bE.3dz = 3dz file for the Right wing.
Pp51bF.3dz = 3dz file for the Front fuselage, left and right
Pp51bG.3dz = 3dz file for the Left wing.
Pp51bH.3dz = 3dz file for the Gunst type transparent shadow.
Pp51bL.3dz = 3dz file for the Left Torn Off Wing (TOW).
Pp51bM.3dz = 3dz file for the Medium Distance Model (MDM).
Pp51bP.3dz = 3dz file for the Propellor.
Pp51bR.3dz = 3dz file for the Right Torn Off Wing (TOW).
Pp51bS.3dz = 3dz file for the Long Distance Model (LDM).
Pp51bU.3dz = 3dz file for the High res Wingview.
Pp51bV.3dz = 3dz file for the Cockpit - left side.
Pp51bW.3dz = 3dz file for the Cockpit - right side.
Pp51bY.3dz = 3dz file for the in cockpit view of the prop.
Pp51bZ.3dz = 3dz file for the Gunsight and seat.

Pp51bFRT.pcx = file for the FRonT fuselage L and R (F.3dz)
Pp51bLEX.pcx = file for the Left wing (G.3dz)
Pp51bLTW.pcx = file for the Left Torn off Wing (L.3dz)
Pp51bMEX.pcx = file for the MDM and LDM (M and S.3dz)
Pp51bREX.pcx = file for the Right wing (E.3dz)
Pp51bRTW.pcx = file for the Right Torn off Wing (R.3dz)
Pp51bTEX.pcx = file for the cockpit, shadow, prop and cockpit prop (C,H,P and Y.3dz's)
Pp51bTLL.pcx = file for the TaiL Left and rear fuselage (A.3dz)
Pp51bTLR.pcx = file for the Tail Right and rear fuselage (B.3dz)
Pp51bTRA.pcx = transparency file for the TEX file
Pp51bV.pcx   = file for the cockpit (V and W.3dz's)
Pp51bVTR.pcx = Transparency file for the cockpit (clear glass gunsight mod)
Pp51bWNG.pcx = file for the High res wingview (U.3dz)
Pp51bX.pcx   = file for the cockpit guages (X.3dz) 

The X.3dz (guages) is not included.  It's the only file I haven't altered!!

As always, there are still a few rendering issues that I have been unable to solve.  This 3dz is optimized for D3D, but if there is demand, I can work on a separate Glide 3dz.

PCX files have been omitted ONLY to save space.  If you want the PCX files, D/L the P51B HR TPC-PCX batchfile from my site.  Likewise, if you want to do a skin for these 3dz's, D/L the P51B HR PCX-TPC batchfile.  Both batchfiles convert all 14 texture files with a double click.

**** Skinners take note -  The PCX's with this aircraft use different palettes.  Save and use the palettes that the PCX's come with unless you want spotty problems!  The FRT, TLL, TLR and TEX use a modified 'blue' palette, LTW and RTW use a modified palette, and the rest use the default Mustang palette (from memory!).  I have blank skins if anyone wants them *****

Thanks to All who helped with the original P-51D HR model, 
Salty for the great textures which make up the base skin and the MEX, for the aircraft/pilot info at the top of the page, and for great construction and skinning detail help. 
Mr J for his Malcolm hood version of the D (the C.3dz uses this) and for his transparency ideas on non-TEX files,
JWC for the wide view armour idea,
Peregrine for the Deflection gunsight idea.
Migge for the cockpit and guage textures
Sorry, thanks and S! to anyone I forgot.

Feel free to send any comments, questions, feedback etc.

John "Chompy" Masters,
4th January 2003.
jdmasters@ozemail.com.au
http://www.ozemail.com.au/~jdmasters/
