This plane represents the third paint job, of the first of two, of the P51D's to be given the name 'Big Beautiful Doll' 44-138923. Originally allocated to the 55thFG-38th FS in June 1944, this plane was then transfered to the 357th - 363FS and repainted with a new red & Yellow nose, and red tail rudder!
Due to the previous 55th sqd markings being green & Yellow, (the then) Major J.D.Landers had the nose art painted in red to stand out!....When arriving at the 357th, he requested that one red chequer of the sdn markings be left out, to accomodate the 'B' at 
the beginning of the name, which would otherwise not have been seen. The two historical photographs offered are rare, and appear here with kind and generous permission of the Landers Family.
The First shows Landers and the 'Doll' shortly after arrival with the 357th, with new B6-0 insignia.(NB. neither the tail serial number or the red rudder colour had yet been applied to the aircraft yet, so this is believed to be a press promotional shot only!)
However, the second, taken just prior to Landers leaving the 357th, shows an increased score tally from his combat time, which is the version that I decided to represent here. landers had previously requested his earlier 'rear view' mirror to be removed.
It is interesting to note that this 'Big Beautiful Doll' was the only plane to adorn the name to be lost in combat, being flown at the time by Lt. Wendell. T. Helvig (KIA) on Christmas Eve 1944, whilst Landers was on leave!
As a result of the loss of this particular 'Big Beautiful Doll', and Landers promotion to C/o of the 78FG in Jan 45, the code markings of B6-0 were allocated to another P51D called 'Alice Marie II', 
so some historical journals would have you believe both these planes flew at the same time, with the same sgn markings, or the 'Doll' was repainted, when in fact neither scenario is true!

Though the limitations of the current P51D 3DZ model dont allow for an 'inch perfect' paint job copy, every attempt has been made to bring this plane to life as accurately, and historically, as possible!


High Resolution P51D Mustang V 1.0 (Glide Version)
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To run, just drop all the files into your EAW folder, and away you go!

For OAW use, create a new 'A-05' folder, and drop the files in. A 'MyPic' file has been made for this purpose.

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3D Model: Chompy
Original pcx files: Salty
Skin: Col.J.D.Landers

This high resolution 3d model was borne out of the original many hours of effort that were put in by Chompey & Salty, and is basically a revision of that skin. Please respect the time and effort that they out into this creation. The model is freeware and is for the use of all within the EAW community. All that is asked of the community is to acknowledge the authors and give credit for the original 3d model and skin. It is yours to enjoy.

The original files for this HR were 6 months in the making, by Chompy and Salty, and I am proud to be able to bring you this High Resolution P-51 D Mustang off the back of their previous hard work. This aircraft is completely non mirrored with the equivalent of 512 x 512 textures. Using multi 3dz's has allowed the use of extra points and sub-elements to fix a few things that needed attention.

The following list hopefully summarizes the use and connection of each 3dz file:

Pp51dA.3dz - 3dz file for the left rear fuselage and tail.
Pp51dB.3dz - 3dz file for the right rear fuselage and tail.
Pp51dC.3dz - 3dz file for the cockpit.
Pp51dE.3dz - 3dz file for the right wing.
Pp51dF.3dz - 3dz file for the front fuselage, left and right.
Pp51dG.3dz - 3dz file for the left wing.
Pp51dH.3dz - 3dz file for the "Gunst type" transperant shadow.
Pp51dL.3dz - 3dz file for the left Torn Off Wing.
Pp51dM.3dz - 3dz file for the Medium Distance Model (actually the old Pp51df.3dz)
Pp51dP.3dz - 3dz file for the prop.
Pp51dR.3dz - 3dz file for the right Torn Off Wing.
Pp51dS.3dz - 3dz file for the Long Distance Model
Pp51dU.3dz - 3dz file for the High res cockpit wingviews
Pp51dV.3dz - 3dz file for the left half of the "deflection cockpit".
Pp51dW.3dz - 3dz file for the right half of the "deflection cockpit"
Pp51dX.3dz - 3dz file for the cockpit instrument panel.
Pp51dY.3dz - 3dz file for the in cockpit Prop textures.

Pp51dfrt.pcx/tpc - texture file for F.3dz (Front fuselage)
Pp51dtex.pcx/tpc - texture file for C, H, P and Y.3dz's (c.pit, shadow, prop, cockpit prop)
Pp51dtra.pcx/tpc - transperancy info for the Pp51dtex.pcx/tpc
Pp51dlex.pcx/tpc - texture file for G.3dz (left wing), and L.3dz (Left TOW)
Pp51drex.pcx/tpc - texture file for E.3dz (right wing), and R.3dz (Right TOW)
Pp51dtll.pcx/tpc - texture file for A.3dz (left tail)
Pp51dtlr.pcx/tpc - texture file for B.3dz (right tail)
Pp51dmex.pcx/tpc - texture file for M, and S.3dz's (MDM and LDM)
Pp51dwng.pcx/tpc - texture file for U.3dz (Hires cockpit wingview)
Pp51dv.pcx/tpc   - texture file for the cockpit interior
Pp51dvtr.pcx/tpc - transperancy info for the Pp51dv.pcx/tpc (Clear gunsight mod)
Pp51dx.pcx/tpc   - texture file for the cockpit instruments

While every attempt has been made to perfect this 3d model, there are some minor rendering sequence problems that were not overcome. It is hoped that some might take it upon themselves to correct these deficencies and improve upon what has already been accomplished.

Credits: -  Big thank-you's go to -

- Claudio Wilches for HiRes 3D cockpit files.

- John 'Chompey' Masters for his great 3d modifying skills and his constant encouragement and enthusiasm for talking me through past projects, to enable me to do this pretty much on my own. 

- Jeff Salter for providing the 512 x 512 textures you can only dream of, from which the original PCX's were built - thanks a million Jeff!

- DeanH for the wonderful nose art grab!

- Brian 'Pobs' Egan for continued support, guidance, and sound PSP8 technical advice!

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The credits below are included in the spirit of the EAW community, in as much as these people weren't 'directly' involved in the creation of this skin, they were however, instrumental (through their previous efforts) with providing the foundations for it. For that alone they should be entered in this text.

- Alessandro Borges for his superb 3DZ Studio and Converter tools.  They are the backbone that allows EAW to still stand tall after all these years.
- Cord Hartmann, for the original F.3dzs - now the M.3dz .
- Cord Hartmann for his 3DZ C.A.M. tutorial.  
- Migge for his cockpit/guage textures which I modified.
- Moggy for sharing his notes.  The "paste on 3dz's" info is at the core of these 3dzs.
- Mr. Johnson, Muas and Captain Kurt for their past offers of assistance with original files.
- Mosi for his great skinning tutorials.  His techniques were used extensively in the creation of the original files.
- Captain Kurt for help with problems that arose along the way with the original files.
- Charles, Pobs and Andy for the idea of the transperant shadows.
- Peregrine for the idea of the "deflection cockpit"
- JWC 32 for his wide view cockpit.


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lastly, Thank you to the main man Mike 'Sandbagger' Norris for hosting the skin!.

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For comments or tech' questions, please contact these guys...because they know best believe me! : 

Please email Chompy at:  jdmasters@ozemail.com.au
	   Salty at:  jkshio@relia.net

..Or anything of an historical nature, regards the plane itself contact me:

Col.J.D.Landers : firewolf@blueyonder.co.uk


