Object file (Eaw_ttd.dat) for EAW.

The Eaw_ttd.dat file controls the default objects as houses, farms, trees and other things which pop up from the ground as you fly over it which are not tied to any specific target.

This Eaw_ttd.dat file is especially made for my new ETO Summer terrain.
All single trees and 3D trees have been replaced with trees and the amount of houses and farms has been increased.
All object types are placed and rotated to match the tiles as much as possible, the farms are placed where there are painted farms, the trees are placed where there are painted forests etc.

The "Default objects" version has some unused objects: Tmod:22-32-34-36-38-40-42. In the "More objects" version have I placed Tmod32 and Tmod 34 on roads, so they can be used for vehicles. Tmod36 and Tmod38 are placed on fields. The "WarTime objects" add-on is made for the "More objects" version.

Installation:
Unzip the file to a temporary folder or directly to your EAW folder/File manager. 
Delete the file to uninstall.


Credits: 
Ryan for his Object Editor.

Per "vonOben" Rasmusson
Eslov, Sweden
per.eslov@spray.se
http://vonoben.free.fr/

August 09, 2003 First release.
October 12, 2003 Improved some object placements in "Default objects" version and added a "More objects" version.

