<?xml version="1.0"?>
<UnitData>
   <General Worth="100" Hardness="2" LongName="Big German Church" ShortName="German Church" ModelName="g_old_big_church.m3d" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="1" Type="static" EnteredService="01/01/1930" BlastDamageMod="1" ImpactDamageMod="1" FireDamageMod="1" Category="structure" Country="neutral" AllowSpawn="n"/>
   <Description String=""/>
   <Loadouts/>
   <GunStations/>
   <DamageBoxes>
      <Box ID="damagebox_nose" Parent="damagebox_nose">
         <BoxMap SystemID="pilot" Probability="100" Points="10050"/>
      </Box>
   </DamageBoxes>
   <Systems>            
   </Systems>
</UnitData>
