<?xml version="1.0"?>
<UnitData>
   <General Hardness="2" LongName="" ShortName="House 04" ModelName="House-04.m3d" BlastDamageScale="1.0" ImpactDamageScale="1.0" FireDamageScale="1.0" Priority="1" Type="static" EnteredService="01/01/1930" BlastDamageMod="1" ImpactDamageMod="1" FireDamageMod="1" Category="structure" Country="neutral" AllowSpawn="y"/>
   <Description String=""/>
   <Loadouts/>
   <GunStations/>
   <DamageBoxes>
      <Box ID="damagebox_nose" Parent="damagebox_nose">
         <BoxMap SystemID="pilot" Probability="100" Points="50000"/>
      </Box>
   </DamageBoxes>
   <Systems>
      <System ID="pilot" Name="">
         <Threshold Level="50" Effect="Library" Parameter="fx_struct_damage_l" Location=""/>
         <Threshold Level="50" Effect="Break" Parameter="" Location=""/>
         <Threshold Level="80" Effect="Library" Parameter="fx_struct_rubble_l" Location=""/>
         <Threshold Level="80" Effect="Break" Parameter="" Location=""/>
      </System>
   </Systems>
</UnitData>
