Pat Pattle's ACC Church

This model was created by Pat Pattle and he has graciously permitted me to upload it with an alternate texture. This model with the original texture is historically accurate representing an actual church. My texture is not but it's a common appearance in some older buildings. There is no damage profile for this and I don't know how to use G-max. I did create a damage texture and  an .xpd file so if someone can put damage points into the model then please send me a copy of the M3D file. I placed the church on Kenley so I included those coordinates below. That places the church at the end of a house row on the outter edge of the base. For the new guys just follow these steps.

1. Drop the two folders (ACC_Church_2,   ACC_Church_tower2) into the building folder.

2. Copy the coordinates below to the Kenley facility file if you have Kenley installed. If not you     will to need to download Kenley airbase from SOH. If you want to place it on another     location you will need to figure out the coordinates. 

     <Unit Type="ACC_Church_2" Position="355.80 -646.95" Angle="-1.00"/>
     
3. Thats all there is to it now it should show up where ever you placed it on your next start up.      If for some reason it does not show up then go into your terrain folder and delete this file:         scenery.zx  then it should appear.

If you have any questions or comments you can email me at lhart13@cox.net